N-Body Simulation Verlet Integration
A downloadable asset pack
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This engine must be used with GameMaker: Studio 1.4, 2 or 2.3. If you don't have GameMaker: Studio you can download it from www.yoyogames.com
This asset doesn't use built in Game Maker Studio physics functions. For best performance use YYC compiler
This is an n-body simulation using verlet integration.
Features:
- you can change the parameters of the simulation
- you can change the size of the balls
- you can create a "mega ball" which is mouse controlled, this affects other balls in the simulation
- you can create immovable balls (walls) which interact with other balls
This implementation has O(n^2) complexity because GM:S doesn't support quad trees. With quad trees it is possible to have n-body simulation with O(n logn) complexity.
Download demo
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This asset is also on YoYoGames Marketplace
Status | Released |
Category | Assets |
Author | SmallBigSquare |
Genre | Simulation |
Made with | GameMaker |
Tags | Effects, fast, integration, n-body, Physics, planets, verlet |
Download
Download NowName your own price
Click download now to get access to the following files:
N-Body Sim. Verlet Integration G23.yyz 66 kB
n_body_simulation_100.gmz 33 kB
n_body_simulation_G2.yyz 790 kB
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